Jin Jae-yeon (진재연)
When | Corp., | Job Title | Work |
Commercials | |||
20.02~ | XLGAMES | Programmer | C++ / CMake / Elixir / C# / Blazor / Liquid / Jenkins |
C# / Unity / Elixir / WPF / C++ / Java / Objective-C / Avalonia UI / Typescript / Node.js / SpringBoot / Redis / Jenkins | |||
C# / Unity / Elixir / WPF / C++ / Java / Objective-C / Jenkins | |||
14.12~15.03 | MarinosSystem | Intern | Java / eGovFrame |
14.05~14.12 | Pixel Kiosk | Outsource | Swift / Objective-C |
11.07~11.10 | E7 Entertainment | Programmer | C# / XNA |
Non-Commercials | |||
21.01~24.07 | Team Hazelnut | Programmer | C# / Unity |
11.05~11.08 | Team Alchemist | Programmer | Java / Android |
07.12~08.02 | ReplingCube | Programmer | Java / SK-VM |
Year | Name of organization | Major | etc. |
2015-2016 | Chungnam National University Graduate school | Software Engineering | Dropped out |
2010-2015 | Chungnam National University | Computer Science | |
2007-2010 | Korea Game Science High school | Game Programming |
Year | Certificate | etc. |
2016 | Microsoft ImagineCup Finalist (Korea) | Mentor |
2013 | Industrial Engineer Information Processing | |
2011 | Trainee of Software Maestro | Fail from Level 1 |
2008 | Expert of Game Programming | |
2005 | Craftsman Information Processing | obtain higher qualifications |